If ‘Castlevania’ wasn’t created next to me, and Capcom didn’t release ‘Ghouls n’ Goblins,’ then maybe there wouldn’t be any ‘Metal Gear,’ and I would have created a horror action game, because I really like that genre. – Hideo Kojima
Genetic engineering is a result of science advancement, so I don’t think that in itself is bad. If used wisely, genetics can be beneficial, but they can be abused, too. – Hideo Kojima
Normally, when people compose for film, you give them the film, and they look at it, and they compose it. – Hideo Kojima
To be honest, my friends weren’t really as into making films as I was. But I convinced them all to make some zombie films with me. – Hideo Kojima
It’s part of my ritual to watch a new film every day, no matter what. It’s important to me. – Hideo Kojima
Japanese players do not like being thrown into an arena in which they are given very little instruction. You can head in any direction, 360 degrees. They say, ‘What am I supposed to do? Give me hints. Provide me service instead of just throwing me into this arena.’ – Hideo Kojima
The last remaining thing that must be communicated to the next generation is an aging figure that still continues to change. – Hideo Kojima
As far as how I create games, I’m just reflecting what I feel, the things I have in my mind. I put those out there. Some of the things that I’m going through, the things that surround me, might be reflected there. But for me, it’s a natural process. I just reflect what I feel into the game. – Hideo Kojima
There are so many games where you fight aliens or zombies, and they have very high-fidelity graphics, but they don’t ask the question of why the events are happening. – Hideo Kojima
Stories in which the player doesn’t inhabit the main character are difficult for games to handle. – Hideo Kojima
I am tremendously excited to introduce a unique ‘Metal Gear Solid’ experience to a new audience of gamers as well as collaborate with my mentor in game design, Mr. Miyamoto, on ‘Metal Gear Solid: The Twin Snakes’ for Nintendo GameCube. – Hideo Kojima
‘Metal Gear Solid’ is, for the most part, an infiltration game. You go somewhere, you execute your mission, then you go back. Those are your actions as the player. – Hideo Kojima
I believe that even today we can only tell a simple story without really interfering with gameplay. But in the future, I think it will almost be a requirement of all storytellers when they create games, how they can tell a more complex story without conflicting with the gameplay. – Hideo Kojima
Hollywood continues to present the U.S. Army as being the good guys, always defeating the aliens or foreigners. – Hideo Kojima
You have to be very careful when you’re working on a sequel, because it has to be a continuation of what you did before. – Hideo Kojima
I don’t like necessarily that people think ‘Metal Gear’ defines me. I love ‘Metal Gear,’ don’t get me wrong. But as a creator, I really want to work on other projects, including new games. – Hideo Kojima